Here we have a colored version of a lineart of Cammy done by Zet13
What happened was that he was having a commission sale. The sale itself had a theme of "retro video games". Essentially, you had to pick a character from a video game that was pre-1998. Initially, my first two ideas were Samus Aran and Cammy. I was in a hurry to think of ideas since I know how quickly the commission slots for Zet13 fill up. But since I couldn't decide between Samus and Cammy, I sent the options to Zet13 and asked him to decide between the two. And he said that he wanted to choose Cammy. I knwo that there are some out there who would ask, "Why didn't you pick Chun-Li?" My answer to that is that EVERYONE and their dog and cat has done artwork of Chun-Li. Let's face it, the woman is pretty much Sega's icon, almost beating out Sonic the Hedgehog.
After he was done with the lineart, I immediately went to coloring her. What's refreshing about this particular lineart is the fact that I was coloring a woman who was athletically toned. Such as the muscles in the arms, the six pack and so on.
In terms of a background, I had first thought of just coloring in a brick wall to give the idea of an alleyway for a street fight. Then I went to look for pictures of the "Cammy Stage" from the original Street Fighter games and found them to be a lot like the English and Scottish castles. So I thought of rendering something like that, but then I stopped myself and decided to past in a copy of the image of Cammy's Stage as a nod to the game itself. I know that sounds a bit lazy but it seems to be rather apt and appropriate.
Note: All characters depicted here are 18 years of age or older.
(C) Cammy - Street Fighter 2 - Capcom